This is A collection of "films" I have done through a process called stop-action animation. (Note: the Cannon clip is not done with this method, it is done on the computer using a CGI animation software.) I have decided to explain the process of Clay animation (a category of stop-action animation).
It is really very simple; all it is, is doing what a camcorder would normally do, make each frame. A Camcorder takes picture at a exteamly fast rate. Each of these pictures is put on "film" and played through. The eye is deceived and thinks the things in the picture are moving, when in reality they are just pictures going by speedily!
Now we all know that clay, well at least normal modeling clay, can't move by itself. So a camcorder would be worthless in making clay look to be moving. I mean, how interesting would a movie of clay just sitting there be? Not very! So Animators move the clay manually. So now your wondering why you don't usually see hands moving the clay "puppets" in Stop-action movies. This is a very reasonable question. I also have a very reasonable answer; unlike a video camera, Stop-action animation are made by taking still photos. What they would do is take a photo of their clay (or other materiel) and then they would move it. Then they would continue to do this for pictures upon pictures. Then, like with the camcorder, they would make into a "film" (nowadays a virtual "film" put together with a software) and once it is played by the pictures create this same illusion as did the camcorder's film.
Lastly i must point out that it takes a LOT of pictures for just one second. The average I believe is 12-24 frames per second (frames being the pictures in the "film"). So to make one second of film you would have to take 12-24 pictures! Ok, that doesn't sound like a lot right? Well think of it this way, it would take 1,440 pictures to make one hour of film at 24 frames per second!
I hope this helped you understand what Stop-action animation is!
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